Table of Contents

Characters

Characters are generated by players to find honour, uphold justice, make money, and grow more powerful. Characters can battle on their own or form parties. Characters can gain experience.

Characters are a combination of a class and race which determine their primary stats and secondary stats along with unique properties that improve their chances of survival.

Character Selection

Race and Class must be selected upon creation of a character and can never be changed. These selections will impact upon your starting Primary Stats. Race modifies the maximum stat bonus permanently whilst class only impacts on the starting stat bonus.

Characters are created by the selection of:

Races

The race of the character:

Classes

The class of the character:

Primary Stats

These stats play a critical role in determining the output of a characters application of skills and the values of secondary stats.

Secondary Stats

These stats are sort of like 'meters' that define how much power, life, ability etc. your character has. They are often heavily based off the primary stats. They tend to fluctuate as the player progresses.

Unique Properties

These properties changed how a character inherently behaves.

Temporary Effects

These effects typically only last a short duration are generally associated with combat:

Technical information

For information on development and technical aspects of spells: dev:characters